all parts with different color material , deconstruction -> construction
Tuesday, June 18, 2019
Monday, June 17, 2019
Two color rendering
Monday, May 27, 2019
make puppet for water splashing
-makehuman lowpoly .dae mesh
-pose moves
-flipfluid obstacle , tick Export animated mesh to animate water.
Flipfluid sculpting
- bake fluid simulation
- select fluidsurface
- press n for transformation , remove location locks
- on chosen frame choose edit mode (tab) choose all (a) part (p)
- selected part is now fluid_surface.001 , press n for transformation , remove location locks if any
- combine parts into sculpture
- select fluidsurface
- press n for transformation , remove location locks
- on chosen frame choose edit mode (tab) choose all (a) part (p)
- selected part is now fluid_surface.001 , press n for transformation , remove location locks if any
- combine parts into sculpture
Sunday, May 26, 2019
water with blender render
-add many light sources
-material panel,
-tick transparency
-put ambient or translucency to maximum and other minimum
-pick colors
-animate object moving in water with keyframes
Tuesday, May 21, 2019
fluid particle landscapes
-make fluid simulation
-make a cone tree
-place particle system with tree object to fluid simulation
-play to see random location of trees in each frame
-place a car in front of camera , animate up and down with graph editor key - add F-curve modifier - cycles
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