Tuesday, October 20, 2020

Bone movements:

 
make copies of doll mesh
delete un needed parts
edit mode copy bones to all parts ( no need to do relistic bones , just for movement )
make copy of bone object

1. choose mesh 2. choose bone , ctrl p , set parent to automatic weights

pose with autorec on keyframes

Materials:

Pbr extreme package from blendermarket
add material
tab-editmode, a , u , smart unwrap

clothes and details on object:
add materials
material tab , edit mode
choose area , assing material , both sides

-no separate objects - > bone movements work

Sculpting method:

metaball:
copies - shaping
object - convert to - mesh

sculpt mode:
dyntopo , zoom in zoom out to change amount of detail , adding and decreasing tools

object mode:
decimate modifier , collapse